[x]

deviantART

 

TakeTwoandCallMeintheMorning by ~aphaits:iconaphaits:


©2006-2009 ~aphaits
Details
Submitted: November 12, 2006
File Size: 3.4 MB
Image Size: 129 KB
Resolution: 510×510
Comments: 29
Favourites & Collections: 18 [who?]

Views
Total: 1,531
Today: 0

Downloads
Total: 327
Today: 0

Embed


Thumb

Artist's Comments

a.k.a.: Capsules: Take Two and Call Me in the Morning

again, hate how few characters you can input in the submission title...

This one has been previously submitted on Customize.org [link]
I figure I'd upload it here and get some feedback :)
wiped out a new preview image too, kinda spiffy.

This is a wallpaper color pack I rendered last year.
My aim was to render a simple glass effect, but turned out kinda nice,
so I made it into wallpapers.

This has no photoshop post-effect whatsoever, only 3dsmax and vray.
but it's only in 1600x1200px resolution since it's kinda last-year-old piece.
I hope you'd still enjoy these
thanks :)

PS: the 2nd color fits with DeviantArt theme, don't you think? :D

//in the zip:
-4 color jpeg wallpapers 1600x1200px
-2 weird glass tests - just for fun
-a preview thumb jpeg
-and a readme.txt
[x]

Devious Comments

love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0

Comments


Doctor ! ! doctor ! I took 4, now what ?
thanks :)

--
Aphaits, with a ph and ts, i included.
dear lord, four?! .... stay calm... um... I gotta go...somewhere.... *flee*

:lmao:

--
Aphaits, with a ph and ts, i included.
make more things similar to your concrete and release a pack :x

--

tC
visionleague™
hmm, haven't played with greebled-3d's in a while.
might try that :)

--
Aphaits, with a ph and ts, i included.
woooh
very nice :thumbsup:
how are doing that awesome materials?

--
OSK apparel
Very slick, photo-realistic. :thumbsup:

Is lighting difficult in Studio Max, and do you like it better than other 3D apps? :-?

--
...artluv
its basically a basic vray glass material
but rather than just plain color, I added fallout map to it. makes that nice light-to-dark gradients.
the rest is just vray light material for the neon inside,
and HDRI for lighting and reflection
:)

--
Aphaits, with a ph and ts, i included.

Site Map