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©2006-2009 ~aphaits
:iconaphaits:

Artist's Comments

//Warning!: large image in full-view! (oh and it's a bit flammable too)

This is the behind the scenes shenanigans of Spoon 3D [link]
Spoon 3D is based on a sketch titled 'Spoon' by *Morriperkele [link]

had fun making the mini magazine cover parody :D
inside the full view, you have screenshots from various parts of the work,
screenshots from the 3D model, and a bonus comic :)

Spoon & character Copyright *Morriperkele

Comments


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:iconfox88:
LOL. I was inspiration for a bonus-comic!! XDDDDDD That's awesome, made my day. xD

Pretty interesting to see how you make things work and that you make things simple (if you can call that "simple" O_o), even if the result looks perfect in any way. :D Also, funny comments. "Why not the phone that's friggin stabbed in my back! ... hold on, I got a call." XD

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hmmm internets lol
:iconaphaits:
"hold on, I got a call... can you press my shoulder?"
"...ok" *press*
"thanks, hello?..."

:lmao:
I was snickering the entire time I was rendering the bonus comic's 3d :D

--
Aphaits, with a ph and ts, i included.
:iconaphaits:
lol and I just realized how the mini-thumbnail looks alot like a gaming magazine featuring Killzone on the cover XD

--
Aphaits, with a ph and ts, i included.
:iconfox88:
LOL. It really looks alot alike...

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hmmm internets lol
:iconether:
urrg omg comic is hawsome...i [heart] lord vader...

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.rbsn .custo
:iconaphaits:
haha, yeah he's nuts in here. :P

--
Aphaits, with a ph and ts, i included.
:iconothello-3d:
You crack me up...I about busted a gut laughing at this, especially the bottom.
AWESOME!!!

--
@L@ ..................... :headbang: ...................... *L*
You can always learn to love more.
So learn all you can, because
someone may need what you've learned.

Proud member of these great clubs:
=3D-Asuarus and ~3dAnimationgroup
:iconaphaits:
Spooon!!! XD

--
Aphaits, with a ph and ts, i included.
:iconothello-3d:
One of the things I really like about this is how you show the little things that many modelers get hung up on and end up frustrated over, "If it isn't gonna be seen, don't spend forever trying to model it or hard attach it, keep in mind what the view angle will be and stay focused." It is also a great reminder to me as well. I will be starting on C4D in the next week or so and I tend to be a perfectionist looking at everything from all angles and trying to make it perfect, when the final image is only rendered and viewed from 1.

AWESOME WORK!!! :#1:

--
@L@ ..................... :headbang: ...................... *L*
You can always learn to love more.
So learn all you can, because
someone may need what you've learned.

Proud member of these great clubs:
=3D-Asuarus and ~3dAnimationgroup
:iconaphaits:
I sort-of knew that I won't be able to model it 100-percent accurate. I'm just not that good. :P
It's impossible to do so with a loose (but still wonderful) sketch. The perspective is the hardest, even camera matching with a rough estimate of the face is friggin' M-I-3 with tom cruise kicking my ass. XD

so I just stay true to the silhouette of the whole piece. Even those four friggin trees on the back.
although looking back, there's a more than a few parts that I wanted to change :) but I'm still pretty satisfied how it comes out after photoshop-pimpin'

my favorite 'wtf' moment is definitely the radio-phone thing. :D
I just finished modeling the antenna and bending it to match the sketch on the background.
"(thinking) ok that looks about right... let's just see how the whole thing looke.. wtf?!.. it's friggin in the back... *insert dumbfounded ohnoes-look*"
(after five-seconds or so)
*burst out laughing 'til I literally have to pee*

"perfection can be your best friend and your worst enemy" hmm... can be my quote.
anyway, I'm happy if this helps you in any way. :)
I like making these 3d behind-the scenes bit, remember the taco? [link]

--
Aphaits, with a ph and ts, i included.

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November 12, 2006
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